![]() Well.most developers use titles like.ultra hd and high quality and other gibberish to market their products.A simple look at the textures in these products show they are unoptimized and mostly 2k or 4k textures. This subject has been discussed in the past,but is more or less ignored by most people.There is an assumption that we pay for the best quality scenery,aircraft etc.with an underlying assumption that the product has been thoroughly optimized.Most people find out later.that this infact is not true.In interest of keeping this topic as short as possible,I will not go into further details about this.īut why mention something if I am not going to discuss it? I just wanted to make a simple tutorial on how to mipmap and optimize your aircraft textures,both internally and externally.
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